đánh giá red alert 3

Eight years on from its predecessor, Red Alert 3, if nothing else, shows just how difficult it is lớn innovate in the real-time-strategy genre. Essentially the RTS has remained the same for nearly trăng tròn years, developers not daring to lớn deviate from the tried & trusted RTS fundamentals pioneered by the likes of the original Commvà & Conquer developer Westwood Studgame ios bachồng in the early lớn mid 90s.

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And so, what we have sầu here, despite the length of time EA Los Angeles has had to lớn think about it, is a game that’s more of the same. Sure, the graphical overhaul impresses, with perhaps the best-looking water ever seen in an RTS, the chiến dịch, built from the ground up lớn be played co-operatively, is loads of fun with a frikết thúc, và the implementation of a third race, the Empire of the Rising Sun, perhaps the most stereotypical Western representation of the Japanese ever seen in a đoạn phim game, is a cool move sầu, but, essentially, Red Alert 3 is Red Alert 2 with bells, whistles, và extra cleavage.

Even if you’re not a bạn of the Red Alert franchise you’ll probably be aware of its core philosophies. Traditional RTS action is broken up by live sầu action clips where actors talk to lớn the camera as if talking to you, the player, a commander in one of the three race’s armies. Rather disappointingly, these clips steal the show somewhat from the gameplay, and that’s despite the fact that they are utterly, utterly crap.

Which fits perfectly with the camp, over the top, tits và bum obsessed Red Alert world. In one clip, Tyên ổn Curry, who plays an ambitious Russian general in the Soviet army, stares at his female assistant’s arse as she walks away from his table, then turns lớn the camera with an eyebrow raised & an adolescent smirk on his face. Glamour mã sản phẩm Gemma Atkinson, of Hollyoaks and I’m a Celebrity Get Me Out Of Here! fame, plays an English rose Allied commander with an accent that switches mid-sentence between Keira Knightley và North-Western chav. She’s got a crush on you throughout the whole Allied campaign, và offers smiles and shy blushes in every scene. Mr. Sulu (aka George Takei), plays perhaps the most stereotypical Japanese Emperor ever seen, not only in a video game, but in film, TV and everything.


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The alternative sầu history plot is equally hilarious. The Soviets, nearing defeat, develop a time travelling machine và go bachồng và assassinate Albert Einstein, believed to lớn be the chief architect behind Allied giải pháp công nghệ, before he’s able khổng lồ make his mark. Back in the present, the Soviets discover that Einstein’s assassination has lead lớn the emergence of a third military power – the Empire of the Rising Sun, which proceeds lớn take out all of its samurai skills on Tim Curry’s astonishing goatee.

The Red Alert ridiculousness spills from the live sầu action and inlớn the gameplay lượt thích a bucket of water chucked outside a first floor window onkhổng lồ the face of a cheating boyfrikết thúc. One of the Empire of the Rising Sun’s ‘Top-Secret Protocols’ – special powers players are able to put points inlớn via a tech tree of sorts – is a bunch of World War II-style planes that fly inkhổng lồ an enemy target kamikaze style. The Soviet Union has armoured bears as scout units. It’s so ridiculous that you can’t take the whiff of racism seriously, but it does leave sầu an odd, uncomfortable taste in the mouth at times.

Strip all that fluff away và what you’re left with is a complicated, hardcore RTS experience that’s good fun, extremely polished và, at its best, a blast. Every mission in the three campaigns has been designed to lớn be played with a friover. Do this and you’re going lớn have a good time. Play with an AI co-commander & the fun factor is diminished somewhat – you can trùm about your computer controlled mate via four general commands, but it’s nowhere near as good as actually talking lớn a human being.

Cleverly, you’re given the option of logging inlớn GameSpy and inviting a player from the lobby system before every chapter of all three campaigns, but unless you’ve got an actual, real-life friend lớn play with who’s online at the same time as you, you’ll struggle to lớn get anybody to play with. Where you won’t struggle lớn get a game is in competitive sầu play, but, as with most PC RTS games, you’re going to get your ass handed to lớn you on a virtual plate, very quickly, if you don’t have some serious skills.

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The three factions play differently enough to lớn keep things varied. The Soviets & their tanks are great for heavy handed players, the Allies have sầu solid defence, but it’s The Empire that catch they eye. They skew more sci-fi và have a much more nuanced play style. The Empire is the only faction that can build anywhere on the map at any time. Nano Cores, which are produced by the comm& centre, need lớn be driven lớn a point on the bản đồ and unfurled into the Empire’s main structures, lượt thích refineries for mining ore. While it takes longer to lớn build structures, the ability to expand your base quickly và start generating cash from refineries in the bliên kết of an eye gives the Empire a great advantage, but you’re going to need more RTS skill to lớn make the most of them than the Allies or the Soviets.


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While genre veterans won’t have sầu a problem with Red Alert 3, it’s not an RTS that will feel particularly welcoming to newcomers. That the tutorial, divided up into a number of sections, feels lượt thích a slog gives you an idea of how Red Alert 3 plays. Every single unit has a secondary size, triggered by clicking on a small box on the bottom right of the screen or by pressing F. So, for example, the Empire’s Striker-VX can transform Transformers style from a ground-based anti-air unit inkhổng lồ an air-based anti-ground unit. In this way, micro-management is massively important in Red Alert 3. Effectively it doubles the number of units every race has at its disposal, and doubles the complication factor. That’s cool, we can just about handle it – but often it can be one hell of a struggle trying khổng lồ remember every unit’s alternative mode, và what it’s good for.

Where as Relic Entertainment is taking the excellent Dawn of War series in a more small-scale direction, with less emphasis on resource gathering and almost no base-building at all, EA LA has continued the Red Alert series’ focus on ore gathering, masses of units và overrunning your opponent with big armies. In many cases, a decent sized force of tanks and ships, with a basic knowledge of units’ secondary abilities, will be good enough to lớn khuyến mãi with the computer-controlled enemy. It’s completely different in the online competitive environment, of course, but, on the whole, brute force is the name of the game, & while that’s not necessarily a bad thing, it’s nothing we haven’t seen before in countless RTS games before.

What does feel fresh is the emphasis on naval warfare, which most RTS games shy away from. Most structures can now be built off shore, và most units have some kind of amphibious mode, which trigger automatically as they move from l& khổng lồ sea. But a sound sea strategy can be a tad overpowered at times. By building a Naval Yard (Soviets), Seaport (Allies) or Imperial Docks (Empire of the Rising Sun), you’re able lớn pump out some of the most effective units in the game. The Soviet Dreadnought, for example, can level bases in the blink of an eye from miles away, as can the other races’ equivalent units. If you build up a sizeable fleet you’re going to be able khổng lồ beat much of the campaign chapters in a ‘sledgehammer khổng lồ crack a nut’ style.


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The graphics are great, with amazing water, fantastic explosions and excellent unit và structure animations. It’s incredibly stylised, in opposition to lớn the Tiberium series’ focus on gritty realism, which has the added benefit of not requiring a monster of a PC to lớn run well. Overall Red Alert 3 is an incredibly polished hàng hóa. You might laugh at the chất lượng of acting in the cut scenes and the dialogue, but the actual RTS gameplay just works. We’ll point out that the pathfinding can be troublesome, with Engineers especially prone lớn uncontrollable fits, but on the whole you won’t find yourself battling against the game & your opponent.

It’s a unique game, that can’t be denied. Play it with a mate và it’s a lot of fun. The live sầu action clips are so bad you can’t not want khổng lồ watch them, và the whole experience has that addictive unique that makes you want lớn play it when you’re not, but it’s a hugely conservative sầu effort. The co-operative campaign is a nice addition, but we’ve been playing RTS games with friends on the same side for years in skirmishes, so this is more evolution than revolution. We were hoping for some genuine innovation with Red Alert 3. Perhaps, given the genre, this was an unreasonable hope. This is one for the series’ army of fans.


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verdict
If you're a PS3 owner looking for a solid RTS with good controls, this is the best the console has lớn offer.
7Extras will entertain fansCommvà Stiông xã interface worksNo co-op matchmakingGraphics aren't great

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