Review: wolfenstein: the new order

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By Colin Moriarty
"What if the Nazis won World War II?" is probably the single most-asked alternate history question, & it makes sense why. Wars are often fought over conflicting viewpoints, opposite goals, and a muddy sense of what's right and wrong, but when it came to the Third Reich, the world saw the face of actual evil through its Master Race propaganda, expansionist military campamammasfigata.coms, and systematic extermination of millions upon millions of people.

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But not all alternate history World War II shooters are cut from unique cloth (I'm looking at you, Turning Point: Fall of Liberty). Wolfenstein: The New Order is a fun game not because it takes place in a well-worn, fictional Nazi-controlled future, but because it does something fresh with the subject matter. Its barrage of Swastikas, Iron Crosses, and Sig Runes is the stuff of many like-minded first-person shooters; its nội dung is something entirely different, even if its core gameplay isn't.
In The New Order, Nazi Germany didn't only win World War II; it completely dominates the globe. By 1960, the Nazis are everywhere, laying waste to their remaining opponents while cleansing the impure from society. Walking inlớn a setting I've sầu seen so many times before, I didn't expect the high level of polish applied khổng lồ Wolfenstein's exceptional writing. Cutscenes are especially riddled with little touches that made them more believable -- the twirling of a character's thumbs as he speaks, the subtle ashing of a cigarette, the nuance of rolled eyes -- and there are relatable heroes lớn pull for & devilish villains to wish the worst upon alike.

The Wolfenstein series' longtime hero -- BJ Blazcowicz -- returns, though he's deeper, better written, & more fleshed-out than he's ever been. You catch a glimpse of hyên ổn 14 years before the events of the main in a shockingly weak intro sequence that takes forever to put an actual gun in your h&, & at that point, he's more unrelenting meathead than poet laureate. But when you fast-forward lớn 1960, Blazcowicz is older & smarter, hardened by his experiences in the post-war, Nazi-controlled world. You get lớn see an interesting side to lớn hlặng that makes it easy khổng lồ become invested in his journey, và he's not the only character who's worth noting, either. Virtually everyone around him -- from the fiendish General Deathshead lớn the brave sầu Caroline Becker -- also comm& attention. Wolfenstein's bloody brutality, especially when it comes lớn those Blazcowicz loves, only makes it easier to lớn be sympathetic.The New Order plays and runs well, though you'll encounter occasional texture pop-in và some poor audio mixing that frustratingly drowns out some well-acted voices. It's pretty, too, both in-game và during cutscenes, especially when you get a chance lớn marvel at some of its open vistas and cityscapes. Neo-Berlin is frighteningly beautiful in its order and grandeur, yet quainter, picturesque moments can also be found out in the wilderness, for instance when Blazcowicz escapes from a hospital in Pol& early in the & gets his first look at the xanh sky in 14 years.

Is that a metal dog? Why yes. Yes it is.

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Then again, when it comes khổng lồ mechanics, The New Order doesn't bởi vì much to differentiate itself from the glut of shooters that come out every year. Blazcowicz has a typical array of weapons at his disposal -- a knife, a pistol, a machinegun, a xạ thủ rifle, and so on -- as well as some Nazi future tech, lượt thích laser rifles, that give sầu the game the alternate history feel that Wolfenstein has thrived on for 22 years. Gunplay is fun và fluid, though I have to question the inclusion of dual-wielding, which, while cool in theory, is exceptionally cumbersome và entirely inadequate in heated firefights.Combat is made more dynamic by a heavy emphasis on stealth, which is both a blessing and a curse in The New Order. Slinking around wide-open maps và linear corridors -- knife in hand -- is satisfying, especially when you score a stealthy kill with a slash or toss of your blade or the shot of a silenced pistol. I also enjoyed the inclusion of special enemies with the ability to lớn Hotline endless reinforcements if you're spotted. By finding and killing them in secret, you can mitigate the challenges presented by specific areas while illuminating the locations of secret items on your map (lượt thích gold, Enigma codes, & letters). It's just a shame that these stealth mechanics expose some questionable & inconsistent AI that seems desmammasfigata.comed to make things a bit easier on you if you opt lớn play with a quiet slant. Sometimes it seems blind, both lớn you và khổng lồ the freshly knifed bodies of their compatriots under their feet.
Developer Machinegames did bring some novelty lớn the experience, however, especially when it comes khổng lồ The New Order's skill progression system. It isn't based on leveling up or spending skill points; rather, dozens of skills are nestled underneath four separate headers, và they're unlocked by completing tasks in-game, lượt thích scoring headshots, killing foes from cover, or eliminating your enemies with potato lớn masher grenades. Better yet, many of these skills must be unlocked in sequence, giving the entire scheme some depth. I really liked this system; it feels genuinely unique next khổng lồ many of Wolfenstein's shooter contemporaries.The New Order has a wide array of environments to explore that highlight some what-ifs of a victorious Nazi Germany. In Wolfenstein, the Nazis have sầu a thriving space program, devastating ordnance, & an all-new, gilded version of their capital đô thị, Berlin. Some of these areas seem a little vacant when it comes lớn foot and oto traffic, but it's cool to see Machinegames' vision of this terrible new fascist-dominated world. Unfortunately, scouring these environments can sometimes be a bit of a grind, especially when you're constantly collecting endless amounts of health, armor, và ammunition, each of which requiring the press of a button. Oftentimes, I'd see the on-screen prompt lớn collect something before I could even see what I'm collecting, taking away from the immersive sầu nature of the world. Why can't I just pick up the ammo by walking over it? This aspect of The New Order made it feel very old. The Nazis have sầu been inventing some pretty crazy machines...

Where The New Order really shines, however, is in its plot, characters, and presentation. It's swimming in cool, alternate history lore that makes Wolfenstein feel strangely believable. While the Nazis didn't actually build large, building-sized machines, affix plate armor to their dogs, or implant human brains into mechs, it's honestly not that far-fetched to lớn think they might have sầu tried if the Allies didn't extinguish them in 1945. These are the people that performed heinous experiments on living humans, obsessed over racial purity with their Ahnenerbe-affiliated pseudo-scholars, và even contemplated building something called the Sun Gun, not to mention endless arrays of special missiles, nuclear bombs, jet aircraft, helicopters, và more under the moniker of Wunderwaffe. That's all real, so it's not too farfetched to think that if Nazi scientists in the real world were experimenting with, say, bone & nerve transplants, that they might have eventually tried to bởi it with the human brain, too. Wolfenstein seems lớn understand this, even if it's taken khổng lồ a still unrealistic degree.Machinegames should also be commended for artfully working unsanitized references to real-life Nazi atrocities inkhổng lồ its alternate history story without fear of offending anytoàn thân. You're given startling glimpses into lớn Nazi's systematic mistreatment of the mentally ill & handicapped, a first-hand look at a forced labor camp, & plenty of allusions to Nazi treatment of non-Aryan people around the world, including in occupied America. All of this, peppered into lớn in-game and pre-rendered cutscenes, makes The New Order feel surprisingly human, và your situation quite desperate.PlayStation 3 và Xbox 360 VersionsThe so-called "last-gen" iterations of Wolfenstein: The New Order -- on PlayStation 3 & Xbox 360 -- are identical in nội dung to the Xbox One, PlayStation 4, và PC versions of the game. They play virtually identically, too. However, there are a few technical issues and hiccups worth noting.The New Order on both PS3 & Xbox 360 looks noticeably rougher compared to lớn their next-gene counterparts. No surprise there. Additionally, both have sầu texture pop-in issues, issues which are especially noticeable in tight spaces (lượt thích during the intro sequence, for instance).On PlayStation 3, I had to lớn install the game on two separate machines. On the first PS3 I tried (a "fat" model), the game didn't contain any spoken audio. I uninstalled and reinstalled the game; the same thing happened. On the second PS3 I installed it on (also a "fat" model), it worked fine. So, this is likely due lớn hardware, but it's worth noting, nonetheless.Both the PS3 and Xbox 360 versions require substantial installs, so make sure to clear around 10 gigs of space on your console. And while the PlayStation 3 version is on a single Blu-ray disc, the Xbox 360 iteration is on four separate discs, which seems a little excessive sầu, to lớn put it lightly.

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Wolfenstein: The New Order is the melding of your typical, everyday shooter with quality writing and a cast of believable và relatable characters. Machinegames" more grounded treatment of the often way over-the-top alternate Nazi history is also a nice touch, & while The New Order is in no way, shape, or form a simulation of the real world, its 10-to-12 hour can certainly make you stop và wonder more than, say, Raven"s 2009"s occult-centric Wolfenstein reboot.With an essential early-game choice that makes it worth playing through twice, the story at the center of Wolfenstein: The New Order props up its competent -- but mostly unremarkable -- shooting.

Chuyên mục: Kiến thức